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The good news are that it is possible to adjust this in understandable (linear or close to it) way. Useless to guess why without seeng the function. Changing it to (seemingly the same) 1 and 0.5 will produce much more habitables in the result. For example we have 8 for unhabitables and 4 for habitables. If anyone knows the solution, let me know, I’ll try to implement it in this patch.įor now it is clear that values of odds set in common/xx_planet_classes.txt don’t work linearly. The only reason I can see right now is something like the slider function can’t handle this amount of options (RS star number multiplied by PD planet number), shuts down and returns some default value not dependent on slider position. Changing values of odds, planet random lists, or even switching off other sections of the patch during the test (like tile blockers or planet modifiers) didn’t get me anywhere. I’ve managed to find some sort of way to control the density of habitables, but no way to fix the slider.
STELLARIS 161 PATCH DOWNLOAD CODE
(the only known solution envolves changing few lines of code in one file and described below, for anyone who don’t want to do this, you’re just fine to go with defaults and skipping all the text but two last paragraphs) Tested compatibility with:Guilli’s Planet Modifiers Real Space: Planetary Expedition is also supported and required.Īll PD planet types should now spawn within new star class systems from RS.Fixes the issue when planet icons displayed wrong in the outliner.Planet selection marker in New Game menu is now sized properly.All planetary deposits should now spawn on new (PD) planet classes.All planetary modifiers should now spawn on new (PD) planet types.All tile blockers should now spawn on new (PD) planet types.Also fixed the issue when Real Space star system chains (like ones starting from Sol and Deneb) didn’t generate on new game as expected.Ĭompatibility:Should be compatible with anything that doesn’t override the following:Ĭommondeposits 0_deposits.txtcommonplanet_classes 0_planet_classes.txtcommonplanet_modifiers 0_planet_modifiers.txtcommonstar_classes 0_star_classes.txtcommontile_blockers 0_tile_type_icons.dds
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This mod is to make Real Space and Planetary Diversity work together.